List of subjects
Artificial Intelligence Theory 1
- Introduction to Artificial Intelligence.
- Adaptive processes.
- Evolutionary Computing.
- Markov models.
- Computational vision.
Define the specific dimensions involved in design, based on the latest studies on this subject from different scientific and artistic perspectives. This is a very special task, because it has to anticipate not only the construction of the physical form of the designed object, but also the object's impact, its meaning and its social use.
For this reason, the relationships between art and science, and between personal knowledge and experience, on the one hand, and social culture and history on the other, play a crucial role in this case, because design in fact acts as a bridge between the two perspectives.
Design by Research Studio 1
A complete practical experience of an architectural or urban design process will be carried out using AI methods previously agreed upon with the teacher using the proposed architectural subjects and programme, together with the proposed algorithm for use in the process.
This first critical theory seminar determines the limits and current conditions of the ability to prefigure with a design. In particular, it will determine the dialogue between the use of mathematics and geometries in a digital manner, and artistic experiences from "abstract" art, while always remaining within the design process.
Students will be trained in the basic techniques and main concepts of object-oriented programming. As non-experts, they will also receive training in visual programming techniques with Grasshopper-type software.
Students will be trained in the basic techniques and main concepts of object-oriented programming. The languages will be appropriate to the subject matter of the course chosen by the teacher. They will basically be oriented towards interaction with Java, Open cv, etc.
Artificial Intelligence Theory 2
- Automatic decision-making processes.
- Neural Networks.
- Planning.
Students will be trained in the fundamental techniques and main concepts of object-oriented programming for automatic decision-making and evolutionary computing. The languages will be appropriate to the subject matter of the course chosen by the teacher.
This second seminar focuses on the configuration of objects or designs that have already been built or configured, either manually or computationally, and analyses their components and their systematisation in a design workshop. A scale of levels or categories of social interaction must be defined, within which each design can be measured according to its impact on the world outside itself.
Design by Research Studio 2
A complete practical experience of an architectural or urban design process will be carried out using AI methods previously agreed upon with the teacher using the proposed architectural subjects and programme, together with the proposed algorithm for use in the process.
Students will be trained in the fundamental techniques and main concepts of programming self-organising multi-agent systems. The languages will be appropriate to the subject matter of the course chosen by the teacher.
This seminar focuses on the re-figuration that any design causes. Ethnomethodological studies are essential in this area. Working with three-dimensional models, both digitised and otherwise, is especially useful in this seminar in order to verify the nature of the re-figuration in each case, in terms of the group or design workshop and in terms of the interior and personal life of each designer.
Artificial Intelligence Theory 3
- Agent systems.
- Emerging systems.
Design by Research Studio 3
A complete practical experience of an architectural or urban design process will be carried out using AI methods previously agreed upon with the teacher using the proposed architectural subjects and programme, together with the proposed algorithm for use in the process.
TFM Design Implementation Studio
The subject TFM: Design Implementation Studio is the basis for the content and production of the Master's Degree Final Project. It will be based on carrying out an architectural or urban project following one of the computational methods based on AI studied during the course, which must be agreed upon with the teaching team.
It has a theoretical and a practical component. In the theoretical part, the student must produce a state-of-the-art report on the design problems which have been applied in the past, and then produce a practical part in which the design methodology to be implemented is studied, and the project carried out.
The work done in the Design Implementation Studio must be presented before a jury of guest experts, depending on the algorithmic subject matter worked on during the programme.
The UPC School reserves the right to modify the contents of the programme, which may vary in order to better accommodate the course objectives.
Degree
Special master's degree issued by the Universitat Politècnica de Catalunya. Issued pursuant to art. 34.1 of Organic Law 4/2007 of 12 April, amending Organic Law 6/2001 of 21 December, concerning Universities. To obtain it, is necessary to have an official university qualification. Otherwise, the student will receive a course completion certificate of the programme issued by the Fundació Politècnica de Catalunya. (
Ver datos que constan en el certificado).