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Alonso Alonso, Jesús
View profile in futur.upc
Assistant Professor at Universitat Politècnica de Catalunya.
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Arqué Gallardo, Alejandro
Game Designer, Square Enix.
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Belmonte Martínez, Pablo Borja
Founder & Creative Director, hiPolygon.
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Boira Ricart, Oriol
Graduate in Multimedia and post-graduate degree in Virtual Reality. More than 15 years of experience in the sector as a developer and game designer, and currently a digital product and service conceptualiser in the Catalan Corporation of Audiovisual Media. He wrote the book entitled "Vida Extra" on game design with Gina Tost.
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Cerdà Pérez, Kevin
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A professional with more than 10 years of experience in the sector, and the co-founder of BeautiFun Games, where he worked as Game Designer and writer of Nihilumbra and Megamagic. He is currently Lead Designer and Narrative Director on projects including RiME and GYLT at Tequila Works.
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Córdoba Schwaneberg, Frederic
CEO & 3D Artist, Kotoc.
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Estorach Cavaller, Vanessa
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Consultant and expert in mobile technology, leading the Mobile and Digital transformation. I have been working on the mobile industry since 2010. I was the co-founder and CMO of LetsBasket, a basketball tracking app. In 2014, I co-founded Women in Mobile (WIM), an initiative with the purpose of increasing the visibility of women in tech. In 2015, I have received the Dona TIC Award.
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Font Moragas, David
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Composer & Programmer. Started working in GameBoy and GameBoy Advance games for US indie groups like Super Fighter Team. Composer for Yume (Freak Frog) soundtrack at Desarrollador.es nominée, composer and sound engine programmer for One Sequel (Digital Legends), Best 3D IMGA and Best Mobile Game Award at Desarrollador.es, composer for Furby Island. Best IP-based game IMGA and Best Mobile Game Award at Gamelab, sound designer and editor for Kukoo Kitchen (QuestTracers), Best Sound and Best Finish ArtFutura Awards, specialized audio analysis programmer for Dance Fabulous (Digital Legends).
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Fuentes de los Santos, Carlos
Computer Engineer and Master's in Videogames. He has 15 years of experience in the videogame industry, as the Gameplay Programmer at Pyro Studio and the Senior Gameplay Programmer, Lead Programmer and Engine & Animation Programmer at Digital Legends.
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Gálvez Guerrero, Javier
He has 8 years of experience in the sector, and has been a producer and story designer at Mango Protocol, an independent studio that has created the videogame series Psychotic Adventures (MechaNika, Agatha Knife, Colossus Down).
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Gil Ramos, Sebastián
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Junior Associate Producer at Ubisoft.
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Herrero Domingo, Raúl
More than 20 years of experience in the videogame industry, programmer in the Commandos saga by Pyro Studios, where he led the development of this saga for consoles. Head of Projects at Arvirago, Production Director at Digital Legends Entertainment, where he worked in AAA projects, highlighting Respawnables and Afterpulse. Currently, he specializes in the analysis of video game data, he is CEO and founder of Katoid, where he has promoted and directed the "F2P Campus" accelerator of free-to-play video game companies that has some of the best international experts in this area. In the field of teaching, he teaches and lectures in various universities, congresses, training centres, etc.
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Landa Bonilla, Unai
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A video game developer with more than 20 years of experience developing video game technology on multiple platforms (PC/Consoles/mobiles). He has been with Digital Legends, where he currently CTO, for the last 12 years. He previously worked at NoriaWorks, Pyro Studios and Trilobyte.
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Nafria Nagore, Ramon
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Business Developer at BadLand Publishing.
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Pereiras Bernárdez, Elías
Freelance videogame programmer & developer.
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Pillosu González, Ricardo Javier
He has 15 years of experience creating professional video games at companies like Pyto Studios and Crytek. He has held technical positions such as gameplay programmer, AI and project management as the Development Manager and Development Director at Ryse: Son of Rome.
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Ripoll Tarré, Marc
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He has more than 15 years of experience in the 3-D design sector. Founder and Lead Designer at The Game Forger S.L., a company that creates video games in virtual reality. Extensive experience as a teacher and lecturer at national and international universities.
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Sanchez Martinez, Antonio
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Computer Engineer. Post-graduate degree in Advanced Project Management and Master¿s in Video game Design. More than 15 years of experience designing, developing and managing projects involving multimedia, gaming and video games. Founder and director of Rosebud Games since 2009. Producer of "Football Superstars" video game in Nottingham, UK from 2007 to 2009. Mention to the Best Technology in Video games at the ArtFutura Fair 2003.
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Santamaria Pena, Ramon
a professional with more than 15 years of experience developing video games. Software Engineer and Technical Designer at Electronic Arts i Starloop Studios. Founder of the company emegeme, where we have published several products for mobile devices, and the company raylib technologies, where we develop video game technology. Professor and coordinator of video game projects for 6 years. Creator of raylib, an open source tool for the development of video games and graphic applications.
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Torrents Poblador, Pere
Head Operations at Scopely.
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Tost Faus, Georgina
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Bachelor's degree in design, specialising in audiovisuals from ESDi Higher School of Design (URL). She is currently Director of Marketing and Operations at the video game company IGG, and a journalist specialising in technology, video games, the mobile economy and start-ups for various media outlets including TV3, Catalunya Ràdio, Onda Cero, TVE and Diari Ara. She has been a mentor in video game companies and technology start-ups, and wrote the book entitled "Vida Extra" on game design with Oriol Boira.